Reasons for Quitting
I've had two long breaks from WAR, both around the 5 month mark.
The reason for both times, I thnk, were the same.... burnout + slow progression.
With a busy family life I can only play 2-3 hours a day, tops, and even this cuts into my sleeping time. This would be fine in itself, but coupled with very slow progress through renown I slowly burnt myself out.
I pugged it a bit too much if I'm honest, and got fed up of losing. Even in a guild premade, even with vent, my precious time slot was too often spent getting farmed over and over in scenarios. My guild was quite a good one, but it was a large and mostly blobbed about. Franky, I craved the kind of competitive play and organisation I would read about on other blogs and forums. My restricted playtime held me back from applying to "top guilds".
My class didn't help either, the Swordmaster. Don't get me wrong, I love it, but being widely perceived as gimped, being behind the gear curve, and not really catching up I got tired of it all and drifed away.
Back for 1.4
I still followed the WAR blogs, mostly my favourites Bootae, Werit and Super Effective, so I followed the news about 1.4. The free 10 days "Return to WAR" offer was enough to tempt me back in mid-December.
I would not have resubbed if it wasn't for the accelerated progression up to 80. Now I can play at my own pace and still feel like I am making progress.
I vowed to find myself a guild too, one whereI felt at home and I am pleased to say that I did and that I am really enjoying myself in-game.
Well, I am glad this post is out of the way, it didn't contain any maths at all.