I blame the renown. "Big Tick Incoming". Folks can't resist. It's like a warband galloping purposefully through the lakes, a force to be reckoned with, only to spot an AFK Shaman taking a dump in the bushes. Purple Lust just takes over. I can feel the tension, people glancing about, straining at the bit. Do we kill him? Shall we kill him? One person goes for the kill and the frenzy takes over. The warband falls over itself to kill the poor little git. Bmoo-ooo, bmoo-ooo (that's the sound of everyone mounting up again).
Of course, a firm "ignore the Shammie" from the WB leader would keep everyone on track and rewarded with a fuzzy little feeling inside that we are a pro unit after all. (Note: This is a fictional example, I would never go near a gobbo with it's pants down!)
It's the same with a Zone Lock or a Keep tick. You can't blame folks for wanting a nice chunk of renown, I mean everyone else is going to get it aren't they?
You could be fighting in KV, perhaps quite literally against the odds, maybe not quite earning the renown you deserve, when someone says "praag is locking". Glances. Shall we go? People are already starting to scroll, then cancelling it, then scrolling. Are we going? Don't get left behind!!!
I feel it's detrimental to the game for everyone to chase Zone Locks.
- Why not just reward all players in all RVR zones whenever a zone falls? So Praag locks, everyone in Dwarf and Elf gets the tick for it too.
- Why not base the size of renown tick you earn directly on how many players you & your group has killed? You have playing RvR for 3 hours, you've contributed to 300 kills. A zone lock somewhere, you get a nice, healthy tick for it worthy of the contribution you've made to RvR as a whole.
Keeps could still be important for the zone lock... but that's another post.