tag:blogger.com,1999:blog-6309906665619473598.post5213416028568373848..comments2022-03-18T21:23:43.403-07:00Comments on Blurring Shock: The Colour of RenownUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6309906665619473598.post-16040880921429094962011-02-04T08:30:38.720-08:002011-02-04T08:30:38.720-08:00The kill counter could be scaled in the same way a...The kill counter could be scaled in the same way as renown is now, i.e. this player has been killed recently and is worth less, and high RR players wouldn't get much from low RR kills.<br /><br />People already get a free ride from zone locks. Totally free. Basing or increasing the lock tick on kills at least rewards people for participating. And as you'd only receive your "kill count reward" on a lock it would encourage all players to be locking zones in order to get their reward. I can see there is still room for abuse though.<br /><br />I understand your points and I know nothing is perfect but I honestly think it'd be better than it is now. Two great things about WAR are killing people and earning renown. I would tie the two together as much as possible.@shots_on_targethttps://www.blogger.com/profile/03764329322238168841noreply@blogger.comtag:blogger.com,1999:blog-6309906665619473598.post-77260909385192059872011-02-04T06:34:34.033-08:002011-02-04T06:34:34.033-08:00The kill counter would never work. It would be so ...The kill counter would never work. It would be so one sided to the higher level players and warbands as to be obscene.<br /><br />If you let other people get a free ride in the other zones, then you'll have people who really aren't contributing anything to making the game move forward. Why would anyone even bother to go and slog out a zone, when they can bugger off to another one for an easier ride.<br /><br />It would be an easy target for abuse, that we all know would happen.Anonymousnoreply@blogger.com