In clearly a direct response to my last post Mythic have nerfed the potential for BWs and Sorcs to bomb. What should I QQ about next?
Another reason for the change and a rumour I have heard is that a guild called VII from Karak Norn took an elite team of bombers onto the EU PTS and burnt some visiting Devs arses to a crisp. Can't be sure if this is true or just boasting ofc.
Another reason for the change and a rumour I have heard is that a guild called VII from Karak Norn took an elite team of bombers onto the EU PTS and burnt some visiting Devs arses to a crisp. Can't be sure if this is true or just boasting ofc.
From Mythic:
After evaluating the feedback, it became clear to us that there was much concern about the potential of PBAE-focused groups to diminish the fun of the City Siege, especially those built and focused around a Bright Wizard or Sorcerer. In response to this feedback, we made the decision to accelerate a few of our balance changes which were originally planned for version 1.3.6. Therefore, in tonight's public City Siege tests, you will notice the following adjustments:
Bright Wizard: Scorched Earth now costs 20 Combustion instead of Action Points. Additionally, this ability no longer builds Combustion when used.
Sorcerer: Surging Pain now costs 20 Dark Magic instead of Action Points. Additionally, this ability no longer builds Dark Magic when used.
There was a thread created by my guildies regarding this in the test forums a few weeks ago. The effect of having bomb groups within the new city was a major cause for concern and partly why Mythic accelerated this change. The EU players may have also helped to reinforce this to Mythic.
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