tag:blogger.com,1999:blog-6309906665619473598.post5045827149910642368..comments2022-03-18T21:23:43.403-07:00Comments on Blurring Shock: WAR Stats: This is CriticalUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-6309906665619473598.post-48520028148300067332010-05-22T15:11:56.686-07:002010-05-22T15:11:56.686-07:00Jeez! Never even though about the BO/SM stat debuf...Jeez! Never even though about the BO/SM stat debuff!! Was thinking WH/AM/WE/Maruader type initiative debuffs which cap at 80. That is good to know!!<br /><br />Really, then, you are looking at shooting for an initiative cap of about 300.<br /><br />By the way, I agree with you about burst damage.... strings of crits kill people. <br /><br />The way I worked it out is through the formula for damage. I just included an average damage total, which bumped the number by the crit damage percentage, and crit damage modifier.<br /><br />Then I added a calculator that allowed me to change toughness and initiative until they were equal.<br /><br />Cheers, Tzudevil.<br /><br />PS I LOVE your posts. The best analysis done since the early days of WAR, when all the math guys were driven to figure out how the game worked! I have already changed all of my builds based on your work.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6309906665619473598.post-61884727119786515752010-05-22T12:38:46.102-07:002010-05-22T12:38:46.102-07:00That's good to know TzuDevil, thanks. Do you ...That's good to know TzuDevil, thanks. Do you mind sharing how you worked that out? One point I'd like to make is that in terms of reducing "overall damage" Crit reduction might not be the best stat but to avoid "killer" burst damage I think it is.<br /><br />Your point about initiative debuffs is a good one and one of the main reason's I use Nature's Blade - a 126 random stat steal for the SM, which inlcudes stealing 126 init. The BO has a mirror called Da Biggest! I think I will have to make a follow up post about this :)<br /><br />Thanks for your comment. I have seen your name about on forums about mechanics and such so would appreciate your thoughts on some of my other WAR Stats posts.@shots_on_targethttps://www.blogger.com/profile/03764329322238168841noreply@blogger.comtag:blogger.com,1999:blog-6309906665619473598.post-13027682316890733672010-05-22T01:08:19.853-07:002010-05-22T01:08:19.853-07:00I did some analysis on Initiative VS Toughness as ...I did some analysis on Initiative VS Toughness as a survivability stat. The point at which they cross (assuming BW/Sorc damage at full mechanic, no "Close Quarters" slotted), meaning when Toughness will reduce your total incoming DPS more than adding Initiative, is 178 Initiative. <br /><br />Past this, Toughness is more valuable. The problem is, that you can have your Initiative debuffed by up to 80, so, the number I shoot for is having an initiative of 258. <br /><br />Minus crit items are what should be used after your initiative is 258 to reduce your crit chance.... that is, if you are a optimizationist, like me.<br /><br />As a side note, debuffing Initiative is HUGE, likewise the ability to buff it.<br /><br />Cheers, TzuDevil!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6309906665619473598.post-76265126102947073822010-05-21T03:44:46.903-07:002010-05-21T03:44:46.903-07:00It seems I cannot use a calculator properly, carry...It seems I cannot use a calculator properly, carry on :)Werithttps://www.blogger.com/profile/12056359899037938476noreply@blogger.comtag:blogger.com,1999:blog-6309906665619473598.post-22661562090174778992010-05-20T11:40:16.180-07:002010-05-20T11:40:16.180-07:00Which bit aren't you sure about? That "m...Which bit aren't you sure about? That "most people have 200 initiative"? That was a bit subjective but I have just looked at this post <br />http://www.warhammeralliance.com/forums/showthread.php?t=75508<br /><br />and seen that of all classes Engineers and Witch Hunters have the highest base initative (197). I would guesss your 10.5% chance without purposefully stacking (guess) is above average. Have you got the Conq. +66 init Set Bonus?@shots_on_targethttps://www.blogger.com/profile/03764329322238168841noreply@blogger.comtag:blogger.com,1999:blog-6309906665619473598.post-67174981574745711382010-05-20T10:47:06.729-07:002010-05-20T10:47:06.729-07:00Not sure about your initiative calcs. I have 260 ...Not sure about your initiative calcs. I have 260 init, which gives me 13.4% and then a -3% reduction for a 10.5% chance to be critted.Werithttp://www.weritsblog.comnoreply@blogger.com